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Archive for May 2015

Interview with an Alchemist

Introducing our Design Director/Alchemist - Carl Jackson


How long have you been working in the Games Industry?

Almost 20 years! I started back in 1995, on a flight simulator called EF2000 working in the QA department. I spent 5 years working in QA and got to know the games industry very well in that time, but instead of making sure games worked, I wanted to be designing and creating them myself.

How did get into designing computer games?

The first design job I had was back in 2002. I was creating tracks for racing games, which was a great experience. Creating and then playing tracks I’d made, and honing them until they delivered the experience we were aiming for was great fun.

As a level designer, I wasn’t in a position back then to do full game design, but I was having a lot of ideas for games, so I kept them all in my head until the time came when I could use them.

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Interview with a Giant

Introducing our Art Director/Giant Andy Bate


How long have you been working in the Games Industry?

I started working in the games industry 25 year ago! I have spent more time in my life making games than anything else.... except sleeping maybe!

How did you start out in this sector?

After finishing my foundation course in Art and Design at the tender age of 19, I was given a choice; go to university and get an art degree; or join a games design company and make computer games. I chose the latter. Best decision I ever made! Read more