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Archive for March 2016

Talisman: The Horus Heresy Design Blog Part 2

Welcome to the Talisman: The Horus Heresy Design Blog.
The Blog will be split into 4 parts.

Part 1 of the Design blog can be found HERE

In part 2 we will be looking at the new Strategy Stat and how it works with Strategem Dataslates.

Stratagems_ab

Stratagems

The equivalent of Talisman’s Spells in T:THH is Stratagems. There are many rules governing Spells in Talisman, affecting their secrecy, timing and limits based on a character’s Craft. All Stratagems in T:THH are visible to all Warlords at all times. There is no more secrecy! Knowing which Stratagems a Warlord is holding and trying to work out how they might use them is a new strategic element which previously only Talisman characters with certain abilities were enjoying.

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Talisman: The Horus Heresy Design Blog Part 1

Welcome to the Talisman: The Horus Heresy Design Blog.
The Blog will be split into 4 parts.
In part 1 we will start to look at the rule and gameplay changes between Talisman: Digital Edition and Talisman: The Horus Heresy.

TalismanHorusBlog01a The Horus Heresy story revolves around a Loyalist versus Traitor conflict, with little or no neutral factions involved. Straight away this made us look at how characters and enemies would work and we realised very early on that some changes would need to be made. If Loyalists and Traitors are always battling each other, there is no room for neutral enemies such as Snakes, Bears and Goblins, which can be fought by any player. We also took a look at some of the rules of Talisman which make more sense in a physical environment, across a gaming table, but less so digitally.

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Welcome to the Talisman: The Horus Heresy - Dataslates

Welcome back to Talisman: The Horus Heresy.
Today we are going to examine the dataslates in a little more detail.
When investigating a Sector in Talisman: The Horus Heresy the player will often encounter different Dataslates.

Event Dataslates

TalismanHHEvent

These Dataslates represent unusual occurrences and activity within a Sector. For instance your Legion may discover a warp gate within a Sector that will allow you to travel across the Warp.


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