Talisman: The Horus Heresy Design Blog Part 1
Welcome to the Talisman: The Horus Heresy Design Blog.
The Blog will be split into 4 parts.
In part 1 we will start to look at the rule and gameplay changes between Talisman: Digital Edition and Talisman: The Horus Heresy.
The Horus Heresy story revolves around a Loyalist versus Traitor conflict, with little or no neutral factions involved. Straight away this made us look at how characters and enemies would work and we realised very early on that some changes would need to be made. If Loyalists and Traitors are always battling each other, there is no room for neutral enemies such as Snakes, Bears and Goblins, which can be fought by any player. We also took a look at some of the rules of Talisman which make more sense in a physical environment, across a gaming table, but less so digitally. Read more