Fargot Password? / Help
View Cart ( )


Backgammon Blitz Comes to PC!

Here at Nomad Games we’re very excited to announce the release of Backgammon Blitz, the first dedicated Backgammon game on steam. We’ve joined forces with leading independent developer VooFoo Studios to present a carefully crafted digital makeover of this classic game.

Community Icon

Loved by millions, Backgammon is a timeless two-player strategy game unlike any other. It’s easy to learn: simply get your checkers off the board ahead of your opponent.

Read more

Bob Harris Interview 5

The Success to Bobs Talisman design is inventing something that he loves playing.

Bob Harris Interview 4

30 years later and Talisman is still going strong, we have Bob Harris to thank for that!

Bob Harris Interview 3

Bob Harris, Inventor of Talisman, reveals which of his favorite games helped influence Talisman.

Bob Harris Interview 2.

Bob Harris, Inventor of Talisman, gives us his thoughts on board games today.

Interview with a Healer

Introducing our Managing Director/Healer Don Whiteford a.k.a. Chief Druid


How long have you been working in the Games Industry?

After more than a decade working as a graphic designer and copywriter in advertising, I first got into the games industry just over 20 years ago. I am what some folk politely term a ‘veteran’.

How did you start out/get into this sector?

I got a job as a producer after doing a 15 page critique of my favourite game at the time, TFX by Digital Image Design. Martin Kenwright liked what he read and offered me a job! I had to move my family from The Netherlands back to the UK. More specifically to Runcorn, which I thought was in Somerset…

Read more

Interview with an Alchemist

Introducing our Design Director/Alchemist - Carl Jackson


How long have you been working in the Games Industry?

Almost 20 years! I started back in 1995, on a flight simulator called EF2000 working in the QA department. I spent 5 years working in QA and got to know the games industry very well in that time, but instead of making sure games worked, I wanted to be designing and creating them myself.

How did get into designing computer games?

The first design job I had was back in 2002. I was creating tracks for racing games, which was a great experience. Creating and then playing tracks I’d made, and honing them until they delivered the experience we were aiming for was great fun.

As a level designer, I wasn’t in a position back then to do full game design, but I was having a lot of ideas for games, so I kept them all in my head until the time came when I could use them.

Read more

Interview with a Giant

Introducing our Art Director/Giant Andy Bate


How long have you been working in the Games Industry?

I started working in the games industry 25 year ago! I have spent more time in my life making games than anything else.... except sleeping maybe!

How did you start out in this sector?

After finishing my foundation course in Art and Design at the tender age of 19, I was given a choice; go to university and get an art degree; or join a games design company and make computer games. I chose the latter. Best decision I ever made! Read more

Ninja & Pirate Characters

As part of the January 2015 update, we've included two characters which are automatically included in the game for free. First seen back in the 2nd Edition expansion packs, these two characters make a welcome return and have had their stats and abilities updated to work with the 4th Revised Edition rules. Read more

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.